University Students’ Develop Game Designed to Teach Interdisciplinary Care

A group of medical students at Western University in Canada developed a unique board game designed to teach other students about their roles in interdisciplinary health teams, according to a news release.

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The students used a case-based approach to create a game that would provide a realistic look at how different allied health professionals approach various aspects of patient care. The game, called ‘Circles of Care,’ can be played by four to eight players and ideally would be played by a group of people from different healthcare programs.

 

The students began developing the board game as part of a second-year ethics project, which has since been professionally reproduced for use in healthcare faculties at universities across Canada.

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